An Introduction:
Somewhere—Something
CATEGORY—Studio
Words: Natasha Maben
2 min read
a relentless pursuit into the unknown,
an ever-evolving journey,
offering us a chance to leave our mark—
a verse in the vast, collective story.¹
Somewhere—Something is an independent design practice shaped by the study of architecture, music, and the spaces in between.
We see design as a continuous journey of exploration, research, and reflection.
We craft visual identities that help individuals and small businesses tell their stories with clarity and purpose.
Part studio, part observatory, we treat every project as a conversation, guided by curiosity and with consideration. We spend time asking questions.²
Design, for us, is deeply connected to the forces that shape our social, environmental, aesthetic, economic, and political world. We believe the choices we make, the brands we engage with, and the way we experience our environments, shape who we are collectively, and as individuals. It is how we negotiate culture, value, identity, and the futures we build.
Keeping the practice intentionally small allows us to focus. It gives us space to listen, to observe, to experiment.
At the centre of every project, there’s always a question, or two:
Where do identities fit in a world that’s constantly shifting?
What should the relationship between brand and audience look like in the years ahead?
These questions keep us sharp. They help make sense of complexity and guide us towards what's next.
Our process is based on dialogue—between people, between cultures, between the seen and the unseen. Every choice carries weight. Every project takes a position. We’re less interested in decoration, more in the moments when something clicks, when perspective and meaning align through the shared stories we choose to tell.
As Bruno Munari once said: Everything we see communicates something.³ We believe that. Every surface, every sound, every encounter is part of the puzzle of how we come to understand ourselves, and each other.
Somewhere—Something remains a space to keep exploring. To ask better questions. To create identities that belong to the future as much as to the present.
Thanks for being here.
The journey continues…
² Sometimes those questions are strategic. Sometimes they’re existential. Both valid in our mind.
³ Bruno Munari. Design as Art. First published 1966. London: Penguin Modern Classics, 2008.
© 2025